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Showing posts from June, 2025

"I like the Crunchy ones..."

On Dice, Mechanics, and Personal Taste Oh boy... been a bit, eh? We've actually been pretty busy trying to polish up LevelOneRPG , which is almost ready to promote from Beta to production version. We opened it up as an Alpha some time back, mostly inspired by the 1e Manifesto , and I have to admit that having people already looking at your still-broken version does motivate one a bit! We had a couple of good playtest sessions on Twitch if you can stand Paul's deep-fried Southern Raconteur accent (he's the one in the plaid with the ball cap if you couldn't figure it out) - not exactly epic, but fun was had by all and there were significant lessons learned, and Paul got to use his "two and a half ex wives" joke before the four minute mark. :) So now he's working on a fresh edit which includes some alternate resolution systems, because the biggest problem seemed to be the way the novel dice system took the players out of the game for a minute on several occa...